The ship names consist of a name for the ship subclasses wing type, a letter for its body type and a digit for the engine type. Ratings: Firepower, Precision, Structure, Resistance, Utility, & Repair.Abilities: Ultimates, Specials, & Passives.Gunship - The Gunship is equipped with the double amount of guns and offers an automated turret firing projectiles at your enemies.Įach ship has a unique set of stats and attributes.Think “shoot first, ask questions later…" Bomber - The Bomber is a missile and mine specialist with access to unique explosive weapons and warheads.Heavy fighters are slow and clunky, but compensate with tough defenses (despite lack of a shield) and heavy, high-damage equipment. Striker - Close combat specialist with high boost speeds.Sentinel - Buffs specialist with shield damage reduction.Interceptor - Superior handling of weapon energy.Medium fighters are versatile all-rounders, with average agility and defenses. Stinger - This type of ship has yet to be released.Vanguard - The Vanguard is a lightweight, maneuverable reconnaissance starfighter with a high emphasis on speed, mobility, and defensive measures.Scout - Low profile, long range combat specialist.Light fighters have weak shield and hull, but compensate with high agility. Each class of ships has a unique playing style, each with access to different types of equipment.